Wind-Up Merchant - Evolutions

Transform into an elite dark-arts CDM built to stop counter-attacks, master the tactical foul, and live rent-free in your opponent's head. Peak housery.

16 Days 22 Hours Remaining
Coins: 175,000
FC Points: 600

Requirements

  • OVR Max 96
  • # of PlayStyle+ Max 4
  • # of PlayStyle Max 10
  • Position CDM

Upgrades

  • RarityFUTTIES
  • Weak Foot
  • Overall Rating +30 97
  • Short Pass +30 97
  • Reactions +30 95
  • Stand Tackle +40
  • Stamina +30 96
  • Long Shots +30 94
  • Vision +30 97
  • Ball Control +30 94
  • Heading Acc. +30 94
  • Strength +40
  • Acceleration +30 92
  • Long Pass +30 96
  • Dribbling +30 95
  • Def. Aware +30 95
  • Aggression +40
  • Shot Power +30 94
  • Agility +30 95
  • Composure +30 95
  • Slide Tackle +40 96
  • Sprint Speed +30 92
  • Balance +30 94
  • Interceptions +30 96
  • Jumping +30 96

Level 1

Upgrades
Overall Rating +30 97
Short Pass +30 97
Reactions +30 95
Stand Tackle +40
Stamina +30 96
Objectives
Play 1 match in Squad Battles on min Semi-Pro difficulty (or Rush/Rivals/Champions/Live Events) using your active EVO player in game.
0/1

Level 2

Upgrades
Long Shots +30 94
Vision +30 97
Ball Control +30 94
Heading Acc. +30 94
Strength +40
Objectives
Play 1 match in Squad Battles on min Semi-Pro difficulty (or Rush/Rivals/Champions/Live Events) using your active EVO player in game.
0/1

Level 3

Upgrades
Acceleration +30 92
Long Pass +30 96
Dribbling +30 95
Def. Aware +30 95
Aggression +40
Objectives
Play 1 match in Squad Battles on min Semi-Pro difficulty (or Rush/Rivals/Champions/Live Events) using your active EVO player in game.
0/1

Level 4

Upgrades
Shot Power +30 94
Agility +30 95
Composure +30 95
Slide Tackle +40 96
Objectives
Play 1 match in Squad Battles on min Semi-Pro difficulty (or Rush/Rivals/Champions/Live Events) using your active EVO player in game.
0/1

Level 5

Upgrades
RarityFUTTIES
Weak Foot
Sprint Speed +30 92
Balance +30 94
Interceptions +30 96
Jumping +30 96
Objectives
Play 1 match in Squad Battles on min Semi-Pro difficulty (or Rush/Rivals/Champions/Live Events) using your active EVO player in game.
0/1