The Invisible Wall - Evolutions

The Invisible Wall lurks in the shadows of midfield and breaks up the opponent's attack without leaving a trace.

16 Days 19 Hours Remaining
Coins: 35,000
FC Points: 250

Requirements

  • OVR Max 87
  • # of PlayStyle Max 10
  • # of PlayStyle+ Max 1
  • Position CM LABEL_GENERAL_OR CM
  • Pace Max 85
  • Not Rarity World Tour Silver Superstar

Upgrades

  • RarityKnockout Royalty
  • Weak Foot
  • PositionCM, CDM
  • Overall Rating +15 88
  • Short Pass +20 87
  • Composure +20 87
  • Interceptions +20 89
  • Strength +20 87
  • Pace +20 84
  • Long Pass +20 85
  • Heading Acc. +20 87
  • Def. Aware +20 88
  • Stamina +20 87
  • Vision +20 84
  • Dribbling +10 83
  • Stand Tackle +20 89
  • Jumping +20 87
  • Reactions +20 87
  • Aggression +20 85
  • Ball Control +20 85
  • Slide Tackle +20 86

Level 1

Upgrades
Overall Rating +15 88
Short Pass +20 87
Composure +20 87
Interceptions +20 89
Strength +20 87
Objectives
Play 1 match in Squad Battles on min Semi-Pro difficulty (or Rush/Rivals/Champions/Live Events) using your active EVO player in game.
0/1

Level 2

Upgrades
Pace +20 84
Long Pass +20 85
Heading Acc. +20 87
Def. Aware +20 88
Stamina +20 87
Objectives
Play 1 match in Squad Battles on min Semi-Pro difficulty (or Rush/Rivals/Champions/Live Events) using your active EVO player in game.
0/1

Level 3

Upgrades
Weak Foot
Vision +20 84
Dribbling +10 83
Stand Tackle +20 89
Jumping +20 87
Objectives
Play 1 match in Squad Battles on min Semi-Pro difficulty (or Rush/Rivals/Champions/Live Events) using your active EVO player in game.
0/1

Level 4

Upgrades
PositionCM, CDM
Reactions +20 87
Aggression +20 85
Objectives
Play 1 match in Squad Battles on min Semi-Pro difficulty (or Rush/Rivals/Champions/Live Events) using your active EVO player in game.
0/1

Level 5

Upgrades
RarityKnockout Royalty
Ball Control +20 85
Slide Tackle +20 86
Objectives
Play 1 match in Squad Battles on min Semi-Pro difficulty (or Rush/Rivals/Champions/Live Events) using your active EVO player in game.
0/1